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Sven2k

:O

GET IN THERE
www.youtube.com

Uploaded by phoonomnomnom on 2012-10-14.


Enigma

Let me tell you what... Starting your day out by losing your wallet is not the best start to my monday! But hey! I wanna be positive! At least we got a few more followers on the nook today! So with that being said, about 40 more till we give away a few copies of Counter-Strike: Global Offensive, so tell your friends and tell them to tell their friends about us!


vahn

hehe

How to shit your pants in CS:GO
www.youtube.com

I think i can safely say this video went viral.If you see me in a game feel free to say HI :D If you want to you can add me on steam : Mamutiuspilji

Sven2k
  • Aug 27, 2012 12:47:50 AM
Sven2k

Legit <(0 - 0)>


Steam

Release Notes for 2/20/2013

[ MISC ]

  • Reduced Glock damage.
  • Reduced Deagle inaccuracy.
  • Reduced Fiveseven and Tec9 prices.

  • Added checks to prevent clients from executing workshop concommands.

  • GameModes.txt and individual map kv files now get updated and loaded everytime a new map is loaded.
  • Newly subscribed maps in workshop map selector are sorted to the start of the list.
  • Fixed some cases where workshop maps failed to download.
  • Added status indicator to main menu that shows if maps are currently downloading.
  • Added convar svrconwhitelist_address, rcon clients failing to auth from the specified IP address will never get banned.
  • Fixed Windows GOTV relays crashing when running without Steam client.
  • Improved handling of workshop maps on GOTV relays.
  • Added support for specifying +tvenable 1 +tvrelay port on GOTV relay commandline.

jerbo2

Testing out some video editing and recording of CS:GO, nothing impressive. Just fun. =)

CS:GO - hurping mah derp
www.youtube.com

This is hurp on some durp.

WhatzLogin
  • Feb 3, 2013 6:11:28 PM
WhatzLogin

wow your good! keep it up! :D

WhatzLogin
  • Feb 3, 2013 8:32:00 PM
WhatzLogin

Song name?

jerbo2
  • Feb 3, 2013 10:44:03 PM
jerbo2

"Bringing me down - Drowning Pool"


Sven2k

The #1 spot in the first episode will receive a game :)

The youtube name of the participants in the top 5s will be spotlighted in the video to help the players get more exposure, so for those who want to increase their viewers check this out ^^

CS:GO Top 5 Plays (of the Week?) Demo Call + Prizes!
www.youtube.com

Read Me - Want to be included in the first episode? Submit your clips at http://www.hattongames.com/csgotop5 This is a new series I have been pumped to get star…


Steam

Release Notes for 9/14/2012

[ GAME ]
- Added third-person gunshot flinch reaction animations for all players
- Molotovs and incendiary grenades now explode in mid air if they haven't touched the ground after a small amount of time has passed
- Molotovs and incendiary grenades now no longer throw shorter than the other grenade types
- Fixed grenades bouncing really high if you threw them straight at the ground
- Fixed grenades that don't have a timer (like the smoke) not detonating if they found a spot to continually bounce and not touch what was considered "the ground"
- Fixed a bug in bullet penetration where a bullet would penetrate walls much thicker than intended when the first brush the bullet hit was a detail brush.
- Fixed a rare case when server reservation would not load correct map on official servers
- Flipped MP7 viewmodel fire selector from safety to full-auto

[ UI ]
- Fixed spectator glows not updating state often enough which could allow glows to show at the wrong time
- Fixed player target ID names not showing properly in some cases when observing/spectating
- Fixed the spectator UI showing in Arms Race
- Fixed player not auto observing their killer after the death camera if no bot was available to take over
- Fixed round in spectator screen not updating if you connected mid round
- If all players on a team share the same team tag, the scoreboard and spectator team names will display the players' team name (steam group name)
- Improved rendering performance of text UI elements

[ COMMUNITY ]
- Added default loading screen for direct connects and custom maps that shows loading progress
- Fixed server console say command to deliver text to all connected clients
- svpassword can now be set on community dedicated servers when they have no players connected and will be enforced.
- Matchmaking: blocking relationships do not prevent direct server joins, they only filter during matchmaking
- sv
pure: VPK files contain the necessary hashes so the dedicated servers do not need to compute them at startup but can be checked with the command svpurecheckvpk


JesterWolf

Just bought CS:GO

Listen to this for me ;)

Spongebob soundtrack - Superquick
www.youtube.com

This isn't me millionth dollar. This is an ordinary dollar thats been crumpled up, torn slightly, soaked in the lagoon, and kissed with Coral Blue #2 Semi-Gloss…


Sven2k

New weapons guide by '' HattonGames ''

CS:GO AUG Weapon Guide (Counter Strike: Global Offensive)
www.youtube.com

Read Me - This is a guide for the AUG within CS:GO (Counter Strike: Global Offensive). Most of you who have played previous Counter Strike titles will recognise…


Enigma

Let us know what you think about the recent posts, also share the nook, we will be giving away some free games, cs:go and some other popular titles if we can get up to 100 followers!

Sven2k
  • Aug 30, 2012 7:09:46 PM
Sven2k

BTW the volume of the video was kind of low even though I maxed out the sound on my laptop.

Sven2k
  • Aug 30, 2012 7:25:30 PM
Sven2k

BTW(2), you should add a forum and a category: Suggestions/Requests where members can post requests for future reviews.

Enigma
  • Aug 30, 2012 7:33:07 PM
Enigma

Thanks for the input! We Appreciate it man, we will look into the suggestions and see about that volume issue!



Sonnorcteer

Counter-Strike: Global Offensive review. May contain a hell of a lot of dying...

Counter Strike: Global Offensive (PC) Review
www.youtube.com

Site: http://www.thegamerscene.com/ Twitter: http://twitter.com/TheGamerScene Facebook: http://www.facebook.com/TheGamerScene Tumblr: http://thegamerscene.tumbl…


DonCapello

Got a chance to play a little CSGO on one of my friends account, damn, I want this game so badly now, time to save up some money :/

Reew
  • Aug 21, 2012 9:09:02 PM
Reew

FML! was about too buy it today from the school via my phone, it told me i already had the game so i thought. "ahh, i got it free as i've been in the beta for a while now!" yeah fuck that....


TheCrussong

Game-Icon for: Counter-Strike: Global Offensive

Counter-Strike: Global Offensive - Icon
crussong.deviantart.com

Counter-Strike: Global Offensive - Game Icon _________________________________________ The icons are Windows Vista & Windows 7 ready and including t...


Chocy

If you haven't read the patch notes yesterday, here is a detailed description on how the new CS (hostage rescue) mode works. What do you guys think?

Counterstrike: Global Offensive " 3/21 Update: Militia, Menus, and Hostages
blog.counter-strike.net

21 Mar 2013 - It's Spring Cleaning time here in the CS:GO office, and we've been busy. In fact, if you were following Reddit last night, you've probably already…

Apocrypha
  • Mar 22, 2013 5:23:40 PM
Apocrypha

Looks quite different and hopefully it will work. Hostage rescue maps almost always end as a deathmatch with no one even touching the hostages.


Steam

Release Notes for 2/13/2013

  • Deagle: increased effective range.
  • P250: reduced effective range.
  • Glock: increased recoil on burst.
  • Added a community dedicated server convar "svworkshopallowothermaps". When this option is enabled and the server is idling empty, it will allow players to reserve it on another workshop map. Server will then download the other workshop map and let players play it, after the map ends the players will mapcycle into workshop collection hosted by the server.
  • Added a game setting 'Max Acceptable Matchmaking Ping' to allow users in geographic locations far from official datacenters to find games via matchmaking without using developer's console.
  • Servers starting to host a workshop collection will no longer show up as running de_dust.
  • Added convar mpdeathdrop_c4 that determines whether C4 is droppable.
  • Fixed not being able to drop C4 in Demolition mode.
  • Added display of public joinable games in maps workshop browser.
  • Fixed dead players getting a network update that showed their dead icon position at the position of the player they jumped to spectate right after dying
  • Fixed mapcycle problems when the server was playing a map outside of active mapgroup or collection.
  • Workshop maps no longer show "workshop" prefix on master server and official maps show "official" instead of map id when played as part of hosted workshop collection.
  • Fixed the post processing effects (like blur) persisting through a level change to the new map if the new map does not contain a postprocess_controller entity.
  • Fixed some sv convars so they can be executed via map cfg files
  • Fixed the regular radar images not showing on the loading screen for workshop/custom maps
  • Fixed an interpolation exploit with bogus update rates.
  • Fixed a regression where old protobuf demo files failed to play. All protobuf demos should be playable again.
  • Maps that are newly subscribed are now highlighted as NEW in the UI.

Boomslang

some CS:GO Gun Game :P

2 lads play Counter Strike Go [part2]
www.youtube.com

Hey guys we gave counter strike go a whirl and like it a lot. It is a very fun game some minor things that went wrong in it but I still had a laugh. Hope you gu…


Steam

Release notes for 1/23/12

[ MAJOR CHANGES ]
- A new game mode has been added to matchmaking and offline play: Deathmatch.
- Weapon balance and recoil were adjusted with pro community input ( Thanks to J3Di, NiP, VeryGames, ESC, 4NOT, mTw, and FM TOXiC )
- In addition to global changes that affect all weapons, specific adjustments have been made to: rifles, pistols, and the P90.
- Weapon purchasing changes:
- The AWP's kill reward was increased from $50 to $100.
- The Glock is now a Terrorist only weapon.
- The FiveseveN is now a CT only weapon.
- The Terrorists' molotov price has been reduced to $500. The CT's incendiary grenade remains $850.
- Note that the pistol arrangement has changed in the buymenu.

  • The messaging system has been converted to protobuf.

    • Demos recorded with previous versions of CS:GO will not be compatible as of this update. In order to view old demos, set your 'beta' to 'demo_viewer' in the CS:GO betas property panel, in Steam. Don't forget to set it back to 'NONE' when you want to play online again.
    • If you are running SourceMod on your server, you will need to update to the latest version. For details, see: sourcemod.net/index.php

[ MINOR CHANGES ]
- Added some performance improvements for low-end clients.
- Fixed some fence materials that were allowing players to see through smoke grenades.
- GOTV spectator UI will now correctly show kevlar and helmet information for players.
- Avatars will now correctly load for all players when connected to a GOTV server or when watching a demo.
- Added support to notify players during servers maintenance downtime.
- Fixed a dedicated server exploit where community dedicated servers could masquerade as official and get players searching for official game modes connected to them (saigns.de)
- Fixed a rare problem when clients matchmaking for Classic Competitive game could be stuck on green Accept screen
- Fixed a rare problem when clients could connect to a Classic Competitive game and then later be disconnected for failing to accept the match.
- Improved algorithm pinging whitelisted dedicated servers when searching for Classic Competitive games, pinging less addresses fixes occasional problems for some customers where address translation tables on their routers would fill up and their routers would fail to route required packets to display the green Accept screen.
- Added support for mmdedicatedsearch_maxping to restrict client's ping when matchmaking for Classic Competitive games. ( Matchmaking algorithm will still be prioritizing best servers to minimize ping of all party members. )
- Fixed a rare server crash when bots attempted to shoot the bomb defuser.
- Fixed a client crash when downloading a lot of custom assets from community servers.

 


[ NOTES TO MAPMAKERS ]
- DEATHMATCH:
- Deathmatch uses the nav mesh to create spawn points. Make sure that your nav is contained within the bounds of your map to ensure that players aren't spawned outside of it. Use mapshowspawnpoints to see where spawn points were generated.
- If you want to use mapper-placed spawnpoints instead of the randomly generated ones, place an info
mapparameters in your map and set usenormalspawnsfordm ("Use Normal Spawns in Deathmatch?) to true.
- WORKSHOP:
- We're launching the private beta for workshop maps. If you're a map maker, mail csgo
sdk@list.valvesoftware.com with the subject "Map Workshop Beta" and your steam id in the content, with a link to maps shipped ( or maps in progress ) suitable for the Workshop.

  • Please use the CSGO SDK list for discussions about Deathmatch and Workshop.

Thanks.

News - Counter-Strike: Global Offensive Update Released
store.steampowered.com

Release notes for 1/23/12 [ MAJOR CHANGES ]- A new game mode has been added to matchmaking and offline play: Deathmatch.- Weapon balance and recoil were adjuste…


Sven2k

SYOPS vs Trust de_inferno

 

Shoutcast by TheWarOwl

CS:GO SYOPS vs Trust de_inferno
www.youtube.com

Counter-Strike: Global Offensive shoutcast VOD of ESEA Open playoff brackets. Team SYOPS takes on team TRUST on de_inferno. This is my first time doing shoutcas…


Steam

Release notes for 10/11/2012

[ Minor Fixes ]
-Fixed bomb defusal resetting when a server lags below 20fps.
-Fixed a case where the round and timer were not being updated when spectating.
-Fixed another case where warmup alerts panel didn't show for late joiners.
-Fixed a crash that would happen when you died that associated with the spectator panel.
-Fixed general scaleform crashes.
-Made radio commands also selectable via the keypad numbers.
-Fixed enemies on radar that were above/below you showing their up/down indicators rotated.
-Made alive/dead state on the spectator UI easier to read.
-Replaced mpteamnamet and mpteamnamect with mpteamname1 and mpteamname2 to disambiguate convars from sides in a mode that supports team switching at halftime. Now the names follow the teams after the switch. ( mpteamname1 is the team that first plays CT ).
-Changed spectator HUD to show which primary weapon each player has purchased during freeze time.
-Made spectator HUD show all grenades carried by each player.

[ Classic Competitive Changes ]
-Added an explanation about competitive mode rules to better explain its difference from other modes.
-Added save/restore of cash for competitive matches: When a player disconnects and reconnects in competitive mode, their pre-disconnect money will now be preserved.
-Added a button requiring players to ready-up when a competitive match is found. When all 10 players ready-up then the matchmaking servers lock them in for the match. Abandoning at any point after clicking the ACCEPT button will result in Competitive cooldown.
-Increased competitive cooldowns to 30 minutes for first offense, 2 hours for second offense and so on.
-Kicking a player no longer offers a vote to continue. The game will proceed with a bot in place of the kicked player.


ThE-GhOsT

my last match n csgo !! pretty good :D


  • Sep 15, 2012 6:36:22 PM
gmanharmon

ahahaha



Sven2k

New Weapon guide by '' HattonGames ''

CS:GO GALIL Weapon Guide (Counter Strike: Global Offensive)
www.youtube.com

Read Me - This is a guide for the Galil within CS:GO (Counter Strike: Global Offensive). It's pretty much the same as before and performs well early game. A ton…

Chocy
  • Sep 10, 2012 5:09:40 PM
Chocy

very nice video, I should probably check those out and stop complaining about my lack of skill ;)