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In an interview with Wired, Sony's point man for software development, Shuhei Yoshida, confirmed that members of Sony Santa Monica as well as other internal assets have been dispatched to Japan to help with Team Ico's The Last Guardian.
"Well, you know, it’s not just Santa Monica. We have great tech people in Worldwide Studios", Mr. Yoshida said. "We have a central tech group in the U.S. and the U.K. so we are giving them whatever help they need. Technically, we have the best engineers in the U.S. and Europe, so these teams are helping them, giving advice."
He went on to touch on the game's slow progress:
"The progress is slow and sometimes the team has to go back and review things. There’s a vision that we want to realize but it’s very very tough and technical issue that the team is tackling and some plans have to be made to evaluate and go through the process. At one point the progress was great, so we talked about the timing of the launch in the past. But now it’s making progress, but still not to the level — it’s playable, but not to the point that we can talk about the timing of launch."
Yoshida: 'First, let me set some facts straight. There was a rumor that creative director Fumito Ueda had left the company, which we confirmed. But it’s not like he left the making of The Last Guardian. He’s on top of the game and coming into the office. He could be the person who’s in the office for the longest time. The difference is that he used to be a regular employee. But now we have a contract to define his role. It’s a very special contribution and role that he plays and we agreed, let’s make it more official, more special. That’s the only difference.
- Feb 23, 2012 1:24:31 PM
P.K