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Showing all 6 posts in June 2012.
Hildegard

For all of you, that enjoy Civilization, like me. MadDjinn has posted some amazing introduction videos to the expansion Gods and Kings.

http://www.youtube.com/playlist/?list=PL27E1EFF2B36FDDC0&feature=plcpX_7981X

I personally love the game and will enjoy to play Montezuma for a defensive, but not peaceful, cultural victory soon.

YouTube - Broadcast Yourself.
www.youtube.com

Share your videos with friends, family, and the world

Hildegard

Introduction
For all you lazy f***s, that will not read an in-depth analysis, some fast points.

Notes: Resilience/PVP power seems rather weak the moment. 5480 resilience (full epic pvp gear, socket bonusses plus 200 res enchant on chest, but no resilience gems) gives me a 16,28% damage reduction. 4438 PVP Power give me a 14,38% damage increase vs. players. Set bonusses are not in, yet. The glove bonus increases the range of cyclone :(

1.) Monks are hard to catch as melee, as they have roll and a casted teleport
2.) Past Dematerialize monks die easily.
3.) Monks have very strong heals if they can free cast and have the Serpent Statue up.
4.) Monks bring control, like Disarm, Desorient, AoE Stun (talent), Snare, Root and Silence
5.) Monks do decent damage as healers
6.) Monks do damage, that easily can break CC
7.) Gnome, Worgen and Goblin will probably be a good racials for monks, as getting caught by two melees means certain death, even with full available cooldowns. This could change with more resilience in the future.
8.) With a full geared ilvl483 epic geared monk I have 371k life. Frost strike hits (not crits) for 58k, Obliterate crits for 118k, Dragon Roar crits for up to 170k.

Interesting PVP moves
1.) Diffuse Magic combustion or full warlock dots, works clunky (or tooltip error) at the moment and not throwing back all magic debuffs.
2.) Transcendence: Transfer to break cast, possibly immuning them, I think I got one immune vs. a charge. Timed correctly it should be possible to be sheeped at the transfer location.
3.) Kiting the enemy through Path of Blossoms
4.) Knock enemies of bridges with Crackling Jade Lightning, if you hit the enemy swing timer correctly it becomes instant.

Mechanics I: Read the EJ article

Posted Image

The Mistweaver mechanics for PVE are covered here: http://elitistjerks....ing_compendium/
I could only quote, but not write it better myself. The article is focussed on PVE, so I will have a look over some of the pvp mechanics, talents and glyphs next.

Mechanics II: Mobility

http://youtu.be/NKxptitasHoX_7843X

The strength of monks is the incredibly good movement with roll, that fast-forwards (no teleport) you. It has a 15 second cooldown and two charges, that recharge seperately, means the first one starts recharging, once the second one is used. It is possible to cover huge distances with two rolls. The tier1 talent Celerity gives and additional charge and a five second reduced cooldown, which comes at the cost of a 30 second CD sprint/freedom called Tiger's Lust, which is castable on friendly targets.
A level 90 talent can replace roll with Chi torpedo, which travels farther and heals and damages everything in the way.
Additionally monks have a teleport, called Transendence with a 1,5 second cast and 40 yard range (50 with glyph) and a 30 second CD. Different to warlock portals the location of the portal is switched to the place where one teleported from.
Problematic with all the mobility is that the proximity of the Jade Serpent Statue doubles the main heal Sooting mist and heals for 50% of the damage caused.

Mechanics III: Crowd Control

Mistweavers have a huge arsenal of crowd control:

Grapple Weapon - Ranged Disarm, that improves stats by 5%, 60 seconds cooldown, 40 yard range
Spear Hand Strike - Interrupt, also Silences when casted from the front. 5 sec duration, 25 second CD, melee range
Disable - 50% Slow, double application causes a 8 second root, no cd, melee range
Paralysis - 4 second Gouge, double duration when done from behind, 15 second cooldown, melee range, unless talented (20yard).
Leg Sweep - 5 second AoE stun, melee range, 25 sec cd, alternative to ranged Paralysis
Charging Ox Wave - Stuns every enemy in a 30 yard line in front, 60 sec cd, alternative to Leg Sweep and ranged Paralysis

Mists of Pandaria - Monk Chi Torpedo with Celerity
www.youtube.com

My Gnome monk Zyberbe uses the level 90 skill Chi Torpedo three times in a row.

Hildegard

Today wowhead posted news on the new legendary design for MoP. Seemingly there will be legendaries for all classes and specs available, that have one huge difference to every legendary before:

Jade Infused Blade
Your melee attacks have a chance to encase your enemy in jade, stunning them for 3 sec.
Only works on creatures level 90 and below. Does not work on players.
http://mop.wowhead.com/spell=126208X_7723X

While we don't have a lot of information on the other weapons or even stats, this could hint that the top tier pve weapons will not be worth it in pvp this time around.

/cheer

Mists of Pandaria's First Legendary: Available for Every Class
www.wowhead.com

Last month we were the first to break the news that a legendary might be coming to Mists of Pandaria.

Hildegard

Back in 2007 MMO-Champions did not exist and news in World of Warcraft travelled a lot slower than today. The first popular news page was World of Raids, created by Teza. While his information was solid and he was well known back in the day for creating the Curse Addon section and playing in the top tier raiding guild Curse (later SK Gaming, even later Ensidia) few people knew who he was. 

What one could find was this avatar:

Teza's Avatar

Many of the readers assumed, that this was Teza in real life, little did they know, that he was a nice guy living in Paris. Many readers started asking questions and wanted to meet Teza and it is not far fetched to assume many nerd-crushes on the girl on the picture.  In a poll back then, which I could not find anymore, about 60% voted for this very avatar when choosing their main reason for visiting World of Raids.

At some point the guild members of SK Gaming were annoyed by the constant question from level 1 characters regarding Teza. "Does she have a boyfriend?", "How can I meet her?" and published the information, that he was male on World of Raids. Soon after a new news site called MMO Champion became popular, while World of Raids lost viewer after viewer and even the fact, that Curse bought the site and promoted it over their network did not help. In the end Curse bought MMO Champion, too, Teza's new site did not work out.

And all of that, because Teza turned out to not look like Teza after all. 

Hildegard

Lovely interview with El, to be honest this is perhabs the best interview I have read about WoW in a long time. Maybe you don't like the topic (fishing), but it is pure love and quality. If this would not be an interview, I would contact El right away for an interview.

Also check out El's Extreme Anglin', if you like fishing in WoW. I do that sometimes while talking with someone over Skype or just to think.

Interview: http://wow.joystiq.com/2011/04/02/…

15 Minutes of Fame: Fishing for insights with El's Extreme Anglin'
wow.joystiq.com

From Hollywood celebrities to the guy next door, millions of people have made World of Warcraft a part of their lives. How do you play WoW? We're giving each ap…

Hildegard

Sounds good, doesn't it? Well Ardnut actually made a suggestions on the Arena Junkies forum for that and I would love your support. 

I know the admins probably hate me for linking Arena Junkies so often, but this could make this very nook a lot more popular. If you reply and vote up the thread, chances are, that this will actually happen.

Show your support!

http://www.arenajunkies.com/topic/223961-suggestion-hildegard-to-interview-people-during-tournaments/X_7089X

Suggestion Hildegard to interview people during tournaments
www.arenajunkies.com

As a neutral observer I praise this suggestion and recommend you to vote up this thread immediately, reply with excitement and force all people you know to do t…