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fzz

fzz

Male, 32 years old, lives in Breezand, Netherlands

fzz wrote
fzz

Streaming some together with seriousEggs, looking for some Firefall action ? come hang out <3

fzz

Since the last patch some troubles came along, I hope most of the bugs will get ironed out soon! Falling through floors and drowning mid-air is bad for our durability ; ;

fzz wrote
fzz

So twitch was hell-a-wonkey last night :/ tonight seemed fine though, too bad the latest Firefall patch brought alot of trouble along. I hope they iron most of the problems out before the weekend!

fzz wrote
fzz

Here we go! Playing Firefall till we fall asleep! come join as we talk through things announced at gamescom! twitch.tv/fzzeke <3

fzz

Ok, so Red5 Studious shared some of the upcoming plans for Firefall.

For those who could actually follow their live stream this is probably old news, but unfortunatly I couldn't ; ;

 

Instead of actually repeating the announcement, I just wanted to share some thoughts from my point of view.

 

I play this game pretty active, maybe a bit too much for the content that is currently available, but this is where I like the approach of Red5.

I get to play a FPS game in an interesting world that feels dynamic and challenging.

Offcourse there is still not that much content compared to some of the big MMO's out there, but that is not the point of this game.. atleast I don't think it is..

 

For me the big bore factor in any set MMO was "target, attack, repeat set of skills, loot, repeat" and offcourse I know there is more to it than that, but after playing alot of them it just felt this way.

With this game it is not like that, for me it is playing Quake inside a dynamic world that requires aiming, movement, anticipation and knowledge.

For example: Fight a LVL 60 elite mob with a LVL 50 character and you lose, because his DPS is too high.. or you don't have enough HP.. maybe his regen buff is just faster than your DPS? In this game it IS possible to gun down that enemy! dodge his attacks, keep shooting headshots while dodging and you can get that kill!

 

Now, because new content announced for the Open Beta stage 2, lets share some thoughts:

What we actually get in a nutshell: A dynamic world that grows with its player base.. more people that fight of the Chosen (the enemy in this game) the more area's will be taken and protected. So what we get is a bigger world with more stuff to do.. But what happens when we lose some of it ?

The Chosen will conquer our city's and watchtowers and we need to fight to get it back! Because the area's we lost actually had the best resources or cooles missions!

 

This constant battle gives, for what I believe, players things to strife for! Get your army up and fight to get those watchtowers and city's back. Maybe with odds 1 to 10 or an army 2 times the size, because it is actually possible to win while outnumbered by many, makes this game such a blast to play! It is not the set of armour, epic weapons or ammount of DPS that grant you the victory.. but the fact you actually fought back a Chosen army with just 3 friends!

 

I know this is just a (not so)small snippet covering mainly the mechanics of this game, it does say alot about the direction this game is heading. For what I think a really cool and interesting direction! It is still in beta and has been for a couple of years now.. but it would be cool if more people try it and see what it is like :) But eventhough this game becomes a good and fine sword, it is still 2 edged: While it is a MMO, there are people who like FPS games and those who don't.

fzz wrote
fzz

Firefall seems rock steady again! stream is back up for a couple of hours of action twitch.tv/fzzeke <3