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No Man's Sky

Windows, PS4
No Man's Sky is a science fiction adventure game. It will feature a procedurally generated open universe with players being free to explore the entirety of the large universe, upgrade their character's equipment, and purchase a variety of starships.


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No Mans Sky.. Most Over hyped game 2k16


I fell to the hype and purchased No Mans Sky, Was super hyped to play whilst at work today. Got home installed quickly (only about 3gb on steam) got into game and wow was I left sitting silently in mediocrity.


Firstly as you will read on steam with the "Mostly negative" reviews the game is technically broken; common & sometimes Huge FPS drops, a lot of texture / object pop in and many people suffer from crashing.. mine only crashes if I alt tab.


Secondly its a port so the control scheme on a keyboard is strange.. you can get used to it but its odd and there are moments that are clearly meant for a controller and the field of view is kinda awful for someone sitting at a PC desk.. like your permanently zoomed in.


And lastly & most importantly the game play.. Its Dull. it starts off cool.. full of mystery and the want to explore but after about an hour playing I found myself just flying very fast from planet to planet, then fly slightly slower from artefact to artefact, chat to a few locals, shoot some rocks for fuel.. rinse and repeat.


It has a strange scenery distancing factor as well which ruins the exploration.. I cant quite put my finger on it but running at 4k with max graphics, it looks fairly decent however i never felt immersed in the world.. like i could stand on a cliff and soak in the scenery like you can in Skyrim, ARK or even final fantasy nothing made me go "Woooaaah!".


And that's my Review of No mans sky.. A game i hoped was amazing but on the fence about, but for now will continue waiting for Star Citizen.

My recommendation, Buy on steam for refund ability or buy on console.

  • Aug 13, 2016, 6:15:05 PM

I reckon they will fix the technical & port issues and if it drops in price i will probably buy it again as it's not a bad game as such.. personally I think they should have made 300 planets by hand and not 18 Quintilian procedural generated planets.


A planet made by hand allows the developers to make a Full interesting world with amazing sights, huge mountains and volcano's, barren grand canyon style plateau's, Cliffs overlooking vast oceans, ancient overgrown forests, endless deserts with massive sand dunes and small oasis settlements dotted about.. "imagination is the essence of discovery" and then they place relics at scenic Vista's to reward exploration.


Currently it just feels like millions of mildly bumpy planets with some odd looking trees and a different layer on the floor (grass, sand, snow, rock). Ofcourse if anybody finds anything truly awe inspiring post up some sceenies and prove me wrong :P

  • Aug 13, 2016, 6:43:48 PM

To be fair, that procedural immensity was the developer's vision, and on that they have delivered. Whether it's something people actually enjoy playing for long time will tell.

  • Aug 13, 2016, 7:08:57 PM

I don't doubt that its an amazing accomplishment for such a small studio which has allowed them to create their dream of a vast universe but I just don't feel a game based on exploration works well with procedural generation.. whats the point of having 18 Quintilian planets that no one will ever be able to visit and those they do visit they maybe explore a 5th of the planet?


just seems like the whole redundancy of elite dangerous taking 100,000 pilots just under 25years to explore all the star systems.. just because you can make it that big doesn't mean you should.


Having 300 planets that people want to explore 50% of the planet before moving onto new scenery would surely be better and still hold longevity.


but like you said.. the game was their vision so game changing feedback like this is just wishful thinking and fairly redundant at this point :P

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You can now follow No Man's Sky on Anook! A science fiction adventure game which features a procedurally generated open universe with players being free to explore the entirety of the large universe, upgrade their character's equipment, and purchase a variety of starships.

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No Man's Sky | Anook
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So No Man's Sky is a lot of fun. I haven't had any major issues with the game luckily so it helps. I love the exploration aspect of the game including the languages you have to learn. I definitely plan on sinking more hours into the game.


If somebody want to know what it is to fly a black hole, here you go ;) #NMS #blackhole

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  • Aug 22, 2016, 11:33:02 PM

That looks really pretty, thanks for sharing!

Neny uploaded a picture

I just can't wait to discover a new home on a planet <3

Blaugust Day 19 for Lair of the Wolf Dragon

My most anticipated game for this year: No Man's Sky

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My initial thoughts on the PC launch, and issues with the supposed "minimum requirements" Still had a lot of fun. Just make sure you purchase from a retailer that will let you return, in case it does not like your machine.

No Man's Sky Thoughts
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No Man's Sky is out June 23 on PC and PS4! Can't wait for this!!! Haven't decided what platform to buy it on yet though.

Pre-purchase No Man's Sky on Steam
No Man's Sky is a game about exploration and survival in an infinite procedurally generated universe.
  • Mar 4, 2016, 9:32:34 AM

can't quite make up my mind either... :/

  • Mar 10, 2016, 12:51:27 PM

It was a no brainer for myself. PC Version, pre-ordered too. :)


No Man's Sky founder Sean Murray acknowledges and accepts the player's obsession with naming things after genitals.

No Man's Sky Fears "genitals" -
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This 18 minute preview of No Man's Sky​ gameplay gives us a real glimpse of how open-world the game is.

18 Minutes of No Man's Sky -
IGN sat down with Sean Murray yesterday to play 18 minutes of No Man's Sky. After about ten minutes, IGN …

Is this too little too late?

  • Nov 29, 2016, 11:26:51 PM

That pic was taken in NZ

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