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Saga of Lucimia

Genre:
Fantasy-MMORPG
Platform:
Windows
Release:
TBC 2017
The Saga of Lucimia is a high-fantasy, group-based MMORPG that hearkens back to a time when players worked together to achieve goals that were greater than what they could achieve on their own.

Moderators

Elloa
Elloa

New zone is being developed by Andrew, one of our world builders!

This is a mountainous, foresty zone as it seems.

 

More screenshots will be shared soon! Stay tuned!

Neny
  • Feb 27, 2017, 4:15:26 PM
Neny

ooooh this looks very pretty!!

Trellisaze
  • Jan 16, 2017, 4:23:16 PM
Trellisaze

Happy Birthday mate, have a great day!!!

Kitiandra
  • Jan 16, 2017, 5:45:29 PM
Kitiandra

Happy birthday!!

Neny
  • Jan 16, 2017, 6:42:01 PM
Neny

oooh, happy Birthday @Renfail! All the best for this special day of yours, all the best of health and happiness to you! Also, such a cool picture, Elloa!!

Renfail
Thanksgiving Weekend Early Access

We'll have the servers UP for Thanksgiving Weekend, so come one, come all! http://buff.ly/2exSmNo

Kitiandra
  • Nov 14, 2016, 5:59:50 PM
Kitiandra

Can anyone join?

Renfail
  • Nov 14, 2016, 9:35:00 PM
Renfail

Anyone who has pre-ordered, yep; Early Access is available to anyone with a copy of Volume I.

Renfail uploaded a picture
Renfail

You know you want to join in the fun..... buff.ly/2exSmNo

Elloa published a video
Renfail
  • Nov 2, 2016, 6:55:17 PM
Renfail

As always, yay :)

Elloa

Very nice video about Saga of Lucimia produced by Jangular - Nice to see the Community getting involved and producing content!

Why Should I Care? | Saga of Lucimia | MMO Returning To The Past!
www.youtube.com
What happens when a new MMORPG tries to put the old group gameplay mentality to a new game? Check the game out …
Elloa
The Saga of Food

Crafting is an important aspect of Saga of Lucimia. And who says crafting, says cooking, that include lots of different reciepes and ingredients, to produce nice dishes that will benefit our avatars.
@Renfail want to go one step further and create a Cooking crafting book in game, but also... in real life! A way to bring a little piece of your favourite fantasy world in your own home and surprise your family and friends with insolit and amazing reciepes.
To realise this project, Renfail wants to involve the community, so read his post below for more information of how YOU could be part of this!

Link to the original post on official forums

Do you like to cook? Garden? Brew? Ferment? Is finding and creating medieval or fantasy recipes a thrill to you? Is sliding a frothy head of something nutty down your throat (insert NSFW joke here) your favorite past-time?

If you've got a passion for any of those things, I want to hear from you!

In December, I'm putting together the first draft of the official Saga of Lucimia cookbook, an in-game and real-world combination of elements. It's a fantasy-themed collection of the fantastical, the medieval, the eclectic, and the delicious. And I want you to be a part of it!

I'm looking for contributing recipes from brewers, gardeners, chefs, and crafters. You will receive a credited byline for your recipes (and of course a free version of the finished real-world product), and you can help create the title and lore around your recipe. We'll be working on integrating this into the existing lore of the game world, and recipes will crop up from time to time in the books, as well as in the game, and of course in the finished product, which will be both a real-world cookbook, and an in-game cookbook with character names attached to recipes.

The finished product will become a Kickstarter or Indiegogo (I'm not 100% sure just yet), with the goal being to cover the costs of creating a printed version of the cookbook. We'll probably even attach Volume I copies of the game to some of the higher level tiers, but the primary purpose of the crowdfunding campaign would be to cover costs for physical production.

Regardless of how the Kickstarter/Indiegogo performs for the print editions, digital versions of this cookbook will eventually be available (for an as-yet-to-be-determined-fee), along with the in-game versions (which are part of the in-game lore).

This has nothing to do with the programmers and world builders and artists who are working on the ongoing physical development of the game, so please refrain from making wild accusations that time dedicated to this project isn't time spent on actually developing the game, because that's simply not the case. This project is purely related to the lore of the world, which is my job, and it's a separate byproduct that I'm working on as part of the ongoing lore of the crafting system for the game, which includes ingredients and recipes for the bakers, brewers, gardeners, and beyond. It does not impact ongoing work in any way, shape, or form, other than to enhance the lore of the world and depth of the crafting system.

The design of the cookbook will be somewhat similar to the Player's Handbook for D&D, with heroes and adventures woven into the recipes, and laying out the recipes in such a way to include them in the lore of the world.

Eventually, this same cookbook will be included within the game itself as part of the crafting side of the game, with contributors having recipes attributed to their characters, above and beyond the recipes cropping up in storylines and quests and the like.

Send me a direct message if you want to be involved. I'll be contacting interested parties sometime in December.

Eldaran
  • Oct 31, 2016, 4:37:19 PM
Eldaran

Thanks Elloa! I'm really looking forward to this book.

Renfail
  • Oct 31, 2016, 6:37:19 PM
Renfail

NOM NOM NOM

Gyudan
  • Oct 31, 2016, 6:38:20 PM
Gyudan

I'm really looking forward to eating game-based food.

Renfail
Sky is the limit!

We wanted to thank everyone who has voted over at MMORPG.com; we're #5 on the main page now for MMORPGs in development, which is quite an accomplishment! And on the off chance you haven't voted yet, please leave a vote + some feedback based on what you've experienced from one of our Early Access builds!

http://www.mmorpg.com/gamelist.cfm/game/1310/view/hype

Renfail
Early Access #5 Official Video

The official Early Access #5 video is here! Take a peek, give it a thumb's up, and thanks to everyone for their support!

https://www.youtube.com/watch?v=mkFrNgUMbNg

Elloa

Missed our Q&A on Discord the 13th September? Check out the transcript published on the official forums!

Questions & Answers transcripts
sagaoflucimia.com
Question: Will bridges/fords/ferries be hidden? Answer: That depends. If you are on the path or the road, …
BT-Vanguard
  • Sep 14, 2016, 8:30:24 PM
BT-Vanguard

hmm intriguing! I like the sound of the more realistic touches and almost hardcore gameplay over hand holding easy mode. had a little read of archetypes n the idea of having options available depending on what "class" skills you have is really cool.. i just hope its not limited to scholars. Would be awesome to have a thief with lockpicking able to open a door to avoid a fight in a dungeon, a warrior with a muscle skill could break down a weak wall, a ranger could climb up a high ledge and drop a ladder.

 

Not just opening new path ways.. a warrior could smash a column down in a boss fight providing extra cover against AOE, a mage could infuse totems with magic pre boss fight to offer lite healing zones or a ranger could shoot a rope dropping debris on a passage way to stop Adds entering... only 1 could be done as a "pre-boss preparation bonus".

 

1 thing i did tilt my head at was the fact you must corpse run to retrieve gear if you die.. however you wont know wt lvl mobs are until you attack them and they could be raid mobs, so if your pwned in 1 hit by a surprise raid mob you wont be able to retrieve your gear cos you'll just get pwned again.

  • Sep 20, 2016, 9:06:32 PM
CMajor

Ya know a jack of all trades could have just mastered a few skills and then got depth and breadth to support those ones. A handyman can come in handy sometimes.

Renfail
SXSW Panel Voting

So here's a quick request. We submitted a panel concept for SXSW for our MMORPG, Saga of Lucimia, and it's voting time.

While public voting only counts for 30% of an active proposal's acceptance, it doesn't hurt to have as much commentary around the topic as possible from interested people. So we could use your help!

If you'd like to see myself, Robert, and @Elloa talk about Storytelling: What Defines Epic at next year's SXSW, give us a vote and leave a comment over at the panel picker page and help us move forward with the concept! >> HERE <<

Renfail
  • Aug 11, 2016, 3:20:13 PM
Renfail

cheers

Elloa
  • Aug 13, 2016, 11:36:11 AM
Elloa

Dear Whitestarian, pleasehelp us to get into that convention. So i got to travel to US more...ERRRMM I meant, so we can participate to a very cool convention. *cough*

Renfail
  • Aug 13, 2016, 6:49:56 PM
Renfail

LOL @Elloa

Renfail
Pillars of Gamplay #9 | Player Interdependence

With summer vacation behind us, it was time to sit down and record the latest episode of Pillars of Gameplay. Today, we're talking about player interdependence and how it factors into what we're building with the Saga of Lucimia MMORPG.

Pillars of Gameplay #9 I The Saga of Lucimia MMORPG
www.youtube.com
For more information, don't forget to follow along at the website and our other social media channels! …
Renfail
Membership Upgrades + Referrals ARE LIVE!

At long last, after around a year of talking about it, we’ve finally got the news you’ve been waiting for!

The membership options + referral programs are now in place and those of you who have been asking us for months to allow you to increase your pre-order package can now do so!

Read on over at the forums for more information!

Membership + Referral System ARE HERE!
buff.ly
At long last, after around a year of talking about it, we've finally got the news you've been waiting for! The …