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Showing all 6 posts tagged "guild-wars-2".
Belghast
AggroChat #133 - Leadership and Games

This week Ashgar, Belghast, Grace, Tam and Thalen talk a bunch of stuff including how gaming applies to business leadership roles.

This week we have a bit of a strange cold open as we talk about our recent system building experiences and the fact that next week we are actually going to need to record a proper sound check. From there we delve into World of Warcraft and talk about our experiences with the new Karazhan Raid and Trials of Valor, as well as experiences with progression and wrapping up the Emerald Nightmare. Belghast talks about his experiences in Starfall Prophecy the new Rift raid, and Tam discusses his experiences in Dishonored 2. Finally we get around to the discussion that named this show as Tam talks about a recent class project.

Things Discussed - Impromptu Building New Systems - WoW - New Karazhan Raid - Trial of Valor Raid - Rift - Starfall Prophecy Expansion - Dishonored 2 -Tam’s Class Project

http://traffic.libsyn.com/aggrochat/aggrochat_episode133.mp3

AggroChat #133 - Leadership and Games
aggrochat.com
This week Ashgar, Belghast, Grace, Tam and Thalen talk a bunch of stuff including how gaming applies to …
Belghast
AggroChat #131 - Blizzcon Boop

Tonight Ashgar, Belghast, Grace, Kodra, Tam and Thalen talk Blizzcon news, Guild Wars 2, and Dungeons and Dragons stuff

Tonight we wind up delaying the Cthulhu show another week because of continued technical difficulties with that game, which is probably a good idea since we had a lot of other stuff to talk about anyways. We start off with Bel getting griefed by the rest of the cast as he tries to do the intro, and it just sorta flows from there. This week was Blizzcon and we talk about some of the exciting stuff to come out of it. Then we get into a length discussion about our changing attitudes towards Guild Wars 2, and finally wrap things up with some discussion about the new Volo’s Guide to Monsters release.

Topics Discussed: Blizzcon - Overwatch - Sombra - ARG - Diablo 3 - Anniversary Event - Necromancer - World of Warcraft - Micro Holidays - Argus - Nighthold raid - Tomb of Sargeras raid - Starcraft 2 - Deepmind integration - This is how we make Skynet - Hearthstone - Mean Streets of Gadgetzan - Heroes of the Storm - Varian - Ragnaros - Guild Wars 2 - Fractals - World Events - Mad King’s Labyrinth - Dungeons and Dragons - Volos Guide

http://traffic.libsyn.com/aggrochat/aggrochat_episode131.mp3

AggroChat #131 - Blizzcon Boop
aggrochat.com
Tonight Ashgar, Belghast, Grace, Kodra, Tam and Thalen talk Blizzcon news, Guild Wars 2, and Dungeons and …
Belghast
AggroChat #129 - Deckbuilding MMO Design

Tonight Ashgar, Belghast, Grace, Tam and Thalen Discuss Diablo rumors, Overwatch Co-Op, Master Catching Games, and Guild Wars Deckbuilding in MMOs

Tonight we have another in a long line of shows where we go into it not really having a clue what we are going to talk about… then wind up discussing topics for a couple hours. This week we start off talking about Diablo… the largely forgotten Blizzard game and the beginning of Season 8. We then veer off into tinfoil hat territory as we talk about some of the popular rumors surrounding Diablo 4. We talk about how much we are enjoying the new Co-Op PVE mode in Overwatch, and how we wish it was a permanent addition. We also shift course into a discussion about how games seem to have an obligatory e-sports friendly design these days. We also discuss our recent progress in the World of Warcraft Emerald Nightmare raid, and now much we are looking forward to Karazhan landing this coming week. Finally we get into a lengthy discussion about the deckbuilding style of MMO design, namely with Guild Wars, Guild Wars 2, Secret World and to some extent Rift.

Topics Discussed - Diablo 3 Season 8 - Diablo 4 Tinfoil Hat Theories - David Brevik - Bill Roper - Co-Op Overwatch - Designing For E-Sports - Co-Op Gameplay - Pokemon Sun and Moon Demo - World of Final Fantasy Demo - WoW Emerald Nightmare Raid - Guild Wars 1 Ability System - Deck Building MMOs

http://traffic.libsyn.com/aggrochat/aggrochat_episode129.mp3

AggroChat #129 - Deckbuilding MMO Design
aggrochat.com
Tonight Ashgar, Belghast, Grace, Tam and Thalen Discuss Diablo rumors, Overwatch Co-Op, Master Catching Games, …
Belghast
AggroChat #127 - Gaming Summer Flings

Tonight Ashgar, Belghast, Grace, Tam and Thalen Discuss a ton of games we largely left on good terms.

Tonight we talk about a bunch of stuff… starting off with our most recent trip into Guild Wars 2. Since the launch of this game a few of us have been searching trying to figure out exactly why people were so engaged with this game. Finally after seeing Fractals and the updated version of dungeons we get it. Additionally we talk about the Rise of Iron changes to Iron Banner, and a general sense of getting much better rewards in game. Then we talk about the games we left on good terms including a bunch of blasts from the past.

Things Discussed

  • Guild Wars 2
  • Busy Books
  • Dungeons and Dragons Online
  • Fractals of the Mists
  • Exploration Mode
  • Dungeons
  • World Events
  • Destiny Rise of Iron
  • Iron Banner
  • Faction Packages
  • The Taken King
  • Leaving Games on Good Terms
  • Final Fantasy XIV
  • City of Heroes
  • The Secret World
  • Star Wars the Old Republic
  • Fallen Empire
  • Eternal Throne trailer

http://traffic.libsyn.com/aggrochat/aggrochat_episode127.mp3

AggroChat #127 - Gaming Summer Flings
aggrochat.com
Tonight we talk about a bunch of stuff... starting off with our most recent trip into Guild Wars 2. Since the …
Belghast
AggroChat #123 - Purposeful Piddling

This week Ashgar, Belghast, Grace, Kodra and Tam talk Pax West 2016, Guild Wars 2 Heart of Thorns, and World of Warcraft Legion

This week we have a bizarre show that somehow covers a lot of content without us actually realizing it. Since Tam and Kodra attended Pax West last week we went into a discussion about all of the stuff they saw there. From there we branch out into a discussion about Guild Wars 2 and Tam recently picking the game up after talking to a friend about it. We largely discuss how the game has improved since launch and that Tam, Ash and Kodra are enjoying in it. Finally we wrap up the evening talking about World of Warcraft Legion and some of the experiences Grace and Belghast have after hitting the new level cap and experiencing World Quests.

Things We Discussed - Pax West 2016 - Dishonored 2 - Prey - 20XX - Open Sorcery - Thornwatch - Star Wars Destiny CCG - Hacknet - Elder Scrolls: Legends - Raging River Card - Elder Scrolls as MTG Colors - Duelyst - Speedrunners - Ultimate Chicken Horse - Pax Dev - Pax Panels - Guild Wars 2 - Heart of Thorns - World of Warcraft - Legion - World Quests

http://traffic.libsyn.com/aggrochat/aggrochat_episode123.mp3

AggroChat #123 - Purposeful Piddling
aggrochat.com
This week Ashgar, Belghast, Grace, Kodra and Tam talk Pax West 2016, Guild Wars 2 Heart of Thorns, and World …
Belghast
AggroChat #47 - Scrabble is for Olds

Last night is another case of us sitting down, saying we had nothing to talk about... and then ending up talking for an hour and a half about everything imaginable. We talked about Ashgar and the insanity he is currently going through working on his Relic Novus in Final Fantasy XIV. We talked my recent journey back into Bravely Default and how that game requires a certain measure of degenerate play to defeat encounters after a certain point. We talk about Tam's brush with near death as he decides that no one should ever be bit by a Black Widow spider because it hurts like hell. I talk about my experiences in Blackrock Foundry and the World of Warcraft selfie toy filling up my twitter feed. I talk about hitting level 80 on my first character in Guild Wars 2... and how empty it feels since the last 15 levels or so were essentially given to me for logging in daily.

Our longest discussion however that spawned the quote that I am using for the title of this show was about board games and miniature gaming. We talk about "long" board games, those taking several hours to play out... and the frustration of having to devote that much time to a game you are essentially "behind the curve" in the entire time. We talk about games that require less time to get into and play, and that can be played for a number of times in a single evening. This also spawns a discussion into miniature gaming talking about the problems with Warmachine and Warhammer 40k contrasted with some of the strengths of Infinity. As always it is a long rambling discussion between a bunch of friends, and since you apparently like that as AggroChat listeners... then this should be a banner episode.

aggrochat_episode47.mp3
traffic.libsyn.com