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Showing all 3 posts tagged "ori-and-the-blind-forest".

Tonight Ashgar, Belghast, Dallian, Grace, Kodra, Thalen and Tam talk about their favorite games of 2015. This is the second part of a two part podcast.

Once again it is time for us to record our “Games of the Year” show, and this time around we did it slightly differently. Last year we tried to come up with some title that represented the podcast as a whole, but it ended up being pure madness to get us all to agree on something. This time we instead each picked three games to add to the list and now we are recording a show about all of those games. Of note… this is not necessarily show about games that were released in 2015, but instead a show about games that were important to us during the calendar year.

This is being divided into two parts to cover the gap as myself and several others will be attending Pax South. In this second part we talk about:

  • Tales of Zestiria
  • Witcher 3
  • Destiny – The Taken King
  • Diablo 3 Seasonal Play
  • Infinity Updated Ruleset
  • Fallout 4
  • Ori and the Blind Forest
  • Final Fantasy XIV: Heavensward
  • Various Honorable Mentions
AggroChat #93 - Games of the Year 2015 Part 2
Tonight Ashgar, Belghast, Dallian, Grace, Kodra, Thalen and Tam talk about their favorite games of 2015. This …
AggroChat #49 - Road Trip Fantasies Type-0

Tonight we are joined by our normal cast of Belghast, Rae, Tam, Kodra and Ashgar as we devote the majority of the show to lots of different things Final Fantasy. We talk the release of the Final Fantasy XV Demo and how this has sent Tam back into the 90s. We talk Final Fantasy Type-0 and how we are enjoying this very different Final Fantasy Offering. We also talk about how the Final Fantasy franchise going to more "on rails" games turned several of us off the franchise for awhile. Ashgar beats Ori and the Blind Forest and talks a bit about his feelings regarding the ending. Tam talks about his enjoyment of Dreamfall Chapters and how it isn't really required that one has played the previous games. Rae talks about her new Noms website, where they plan on making a recipe a week and reflecting on what the various authors think of it.

I talk about my current funk with my World of Warcraft raid and how the frustrations there are harshing my enjoyment. We also delve into a deep session once again where we talk about the differences bertween WoW and FFXIV raiding. We also have a session of "Tam Told us So" now that the news about crafting specialization has taken some of the focus away from us all becoming Omni Crafters. I talk about my return lately to Elder Scrolls Online and the conversion to a Buy To Play system. I talk about a game I did not expect to like but find myself begrudgingly enjoying, and that is ZMR: Zombies Monsters Robots. Finally we close out the show with some discussion about the League Championship Series and the introduction of the new roaming support champion... Bard.

AggroChat #48 - Ori and the Sad Sads

Last night we embarked upon another journey through that weekly tradition we call the AggroChat podcast. Things are a little different sounding this week because I finally got a proper microphone. Positive is I can have my fan on me while we record without it picking that up… however it seems to pick up my mouse clicks like insanely bad. Last night we dedicated the show to the ultimate Pi day, and Kodra was celebrating with a bunch of tiny pies. The first game we talked about in depth is Ori and the Blind Forest which is so many sads out of sad. The game is a gloriously animated and beautifully done…. but has the saddest intro I have ever experienced in any game. We talk about how the hopeful tone of the rest of the game, doesn’t really fit with the intro sequence. From Ori we move into the pitfalls of the Final Fantasy XIV crafting system, and why all of us are trying to become Omni crafters for the sake of our free company Airship. This makes Tam exceptionally sad because all he really wants to be is a good goldsmith.

I talk about my guilds progress in Blackrock Foundry and some of the drama that happened as a result of us needing to pair down our dps in order to conquer the content. Most of the guilds I know have been struggling with keeping enough healers this expansion, and because we are habitually short that limits the number of dps we can realistically bring on fights. Since we are getting into harder content we had to bench a few people, and one of them took offense enough to rather dramatically guild quit during the middle of the raid. Tam went into a interesting discussion about the new Infinity rules and how they will change the way gameplay happens, by shifting focus away from combat to instead be focused on objective completion. Finally I talk at length about my experiences playing the Steam beta of Moonrise… but I will go into that in more detail below.