Follow AggroChat on Anook

AggroChat is a public nook on Anook. Sign up to join this nook or create your own public community or private hideout for your blog, forum, guild or anything else you like.

Blog Posts

Showing all 5 posts tagged "swtor".
Belghast
AggroChat #127 - Gaming Summer Flings

Tonight Ashgar, Belghast, Grace, Tam and Thalen Discuss a ton of games we largely left on good terms.

Tonight we talk about a bunch of stuff… starting off with our most recent trip into Guild Wars 2. Since the launch of this game a few of us have been searching trying to figure out exactly why people were so engaged with this game. Finally after seeing Fractals and the updated version of dungeons we get it. Additionally we talk about the Rise of Iron changes to Iron Banner, and a general sense of getting much better rewards in game. Then we talk about the games we left on good terms including a bunch of blasts from the past.

Things Discussed

  • Guild Wars 2
  • Busy Books
  • Dungeons and Dragons Online
  • Fractals of the Mists
  • Exploration Mode
  • Dungeons
  • World Events
  • Destiny Rise of Iron
  • Iron Banner
  • Faction Packages
  • The Taken King
  • Leaving Games on Good Terms
  • Final Fantasy XIV
  • City of Heroes
  • The Secret World
  • Star Wars the Old Republic
  • Fallen Empire
  • Eternal Throne trailer

http://traffic.libsyn.com/aggrochat/aggrochat_episode127.mp3

AggroChat #127 - Gaming Summer Flings
aggrochat.com
Tonight we talk about a bunch of stuff... starting off with our most recent trip into Guild Wars 2. Since the …
Belghast
AggroChat #104 - Star Wars and Design

Tonight Ashgar, Belghast, Grace, Kodra, Tam and Thalen talk about the best Star Wars stories and also Level Design constructs

Tonight we had a bit of a strange show, that traversed a wide number of topics. First Ashgar talks about a game that he and Belghast played at Pax South called Stories: The Path of Destinies and how it is a good game in spite of largely being overlooked because of the horrible title. Belghast goes into a discussion of the “Sherpa” culture in Destiny and how it shapes player's actions in random groups. Kodra talks about Eterna the logical successor to Folding, which strives to solve the medical problem of properly sequencing RNA… and at the same time being a good puzzle game. We get into a length discussion about level design constructs and what makes a universally good design. Finally we delve into the topic mentioned last week, as we try and decide if there are more good Star Wars games than bad ones. We also get into a discussion about what the best Star Wars story was.

Topics Discussed:

  • Stories: Path of Destinies
  • Sherpa Culture in Destny
  • Eterna
  • Level Design Constructs
  • Good Star Wars Games
  • Best Star Wars Story
AggroChat #104 - Star Wars and Design
aggrochat.com
Tonight Ashgar, Belghast, Grace, Kodra, Tam and Thalen talk about the best Star Wars stories and also Level …
Belghast
AggroChat #79 - Fragments of Lore

This week we are down quite a few from our normal group, but still manage to push on with Ashgar, Belghast, Kodra and Thalen. Since we had a smaller group we decided to use it as a good opportunity to “break the meta” as it were and mix things up a bit. For awhile I have questioned our “what folks are doing” construct because essentially it is just a way for us to get around to talking about some games. This time we jotted down a list of what folks wanted to talk about before the show and loosely followed that. Our listeners will have to let us know which style they like better.

This week we talk about…

  • AntiChamber
  • Risk of Rain
  • Spelunky
  • 1001 Spikes
  • Minecraft
  • Creativerse
  • Star Wars the Old Republic
  • Star Wars Rebels
  • Destiny
  • Rockband
  • Forced 2 Kickstarter
  • Gauntlet
  • Hammerwatch

Please drop us a line to let us know what you think of the format shift and if it is worth keeping.

AggroChat #79 - Fragements of Lore
aggrochat.com
This week we are down quite a few from our normal group, but still manage to push on with Ashgar, Belghast, …
Belghast
AggroChat #77 - Undertale Feels

This week we talk about some strange stuff, but I guess in the grand scheme that is par for the course. This was the birthday week of our very own Tam, and we wish him a happy belated birthday. Grace on the other hand had a week full of travel, and while she showed up to give it the good college try…. sounded like just about the tiredest human being I have ever heard. As such we shuffled her off to bed and said we would be ready to talk about Wildstar next week. As far as what we actually did talk about this week…

Tommy Westphall Universe Theory
Star Wars the Old Republic
Star Wars X-Wing Minatures
Undertale
Bringing out Emotions While Playing Games
Fallout New Vegas
Star Wars the Old Republic
Wildstar
Star Wars Galaxies
Megaman Battle Network
Steredenn
Magic the Gathering – Battle for Zendikar
Destiny

AggroChat 77 - Undertale Feels
aggrochat.com
This week we talk about some strange stuff, but I guess in the grand scheme that is par for the course. This …
Belghast
AggroChat #74 - Force Binds Us

We start of this weeks show by talking about our continued adventures in Diablo 3, and while a some of us have slowed down our progress Grace talks about falling back into the familiar rhythm of chilling out in solo play. With the upcoming September 29th release of Wildstar Free to Play she also talks about spending a lot of time on the test server, and the recent hoverboard racing event testing. Thalen this week spent time venturing into some single player games that had never got around to playing. First we revive our discussion of Wolfenstein New Order and why you should play it for so many different reasons. In a shocker we find out that Thalen never actually played Fallout New Vegas, which spawns a discussion about our appreciation of the game.

Kodra on the other hand spent his week mostly playing a bunch of indie titles and talks about Circa Infinity and The Magic Circle. Magic Circle being the game that he spent a significant amount of time at Pax talking to the Dev about. Additionally we are all jealous of him as he talks about his experience playing Mario Maker, which is essentially Infinite Mario. This spawns a discussion about each of our early attempts at creating content for our friends to play like Excitebike, Wolfenstein, Doom and Descent. Related to Magic Circle, a seperate discussion breaks out about the Stanley Parable and what it says about gamers themselves.

Ashgar is still heavily involved in LBX: Little Battlers Experience and has even gotten in his model kits from last week putting at least one of them together. He helped to clear up some of my confusion that there is in fact a Roleplaying game there, and it is very similar to the style of game that Pokemon is. We also get into a length discussion about Pokemon Go and how the Ingress type game is likely going to change what we are playing next year. There is really no way this is not going to be a huge title, and for the most part we agree that Ingress has been a tech demo leading up to this.

Finally several of us have spontaneously gotten sucked back into Star Wars the Old Republic. Right now it is impossible to go anywhere in the world without being bombarded by Force Awakens merchandise, and after a point I simply could not resist the pull of nostalgia. The best thing about coming back to a game after years of being away is the huge backlog of content available to be played. The current twelve times experience bonus for subscribers helps as well, because you quite literally only have to focus on your class story to get leveled which was always the best part of the game. Ash, Bel and Tam are all caught in the gravity well of this game for the moment, and it sounds like some of our other hosts might have gotten the bug as well. We will have to see next week if we are still talking out it, or if we have gotten it out of our systems.

AggroChat #74 - Force Binds Us
aggrochat.com
We start of this weeks show by talking about our continued adventures in Diablo 3, and while a some of us have …