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Topic started by Josiahfied Nov 14, 2013, 10:56:23 AM.
Nov 14, 2013, 10:56:23 AM
Josiahfied wrote

Hey guys! Figured it'd be good to have a thread for this.

Also, if you're new here give my guide a read here on some Anook basics!

Just post your fav Mid champ and give a few reasons why. If you have any tips for that champ, enlighten us :D.

Lux. - Great zone control
- Can double as support so can play twice as often for more practice
- Laser it amazing for pretty much everything

- Due to laser's low CD try to use it to initiate when you can hit a bunch, sometimes fights go on long enough you'll get to use it again.

Edited by Josiahfied Dec 1, 2013, 7:14:59 AM.
Nov 15, 2013, 4:52:48 AM
Zyvaron wrote

Alright, i'll continue it :)

My favorite is either Zed or Akali

-Amazing burst potential
-Good escape
-Very unlikely to come up against a hard counter mid
-Don't use your living shadow into Q to poke unless you know where the enemy jungler is (aka not about to, or able to gank you) or you have the sides warded
-Poke with Q as much as you can. Do this because, you can burst them from ~50% as soon as you hit 6, just make sure you can get back out again.

Edited 2 times. Last edit by Zyvaron Nov 15, 2013, 4:54:09 AM.
Nov 16, 2013, 1:44:51 PM
Valikura wrote

Well, Lux was already done, I'll go with another fav of mine.


  • AoE damage and zone denial/control
  • Extra Ap scaling on autos with passive
  • Bombs


  • Never use W offensively unless the enemy jungle's location is known
  • Pushing down a tower? Use Q and E to reset passive quicker.
Nov 23, 2013, 4:50:36 PM
jeffywhite wrote


  • Easy to farm with great sustain
  • Stops opponents full combo with silence
  • Lots of kill potential at lv 6
  • Very few lane counters


Compared to Feral Scream, Rupture has 30% more damage, 20% less cd and a static mana cost. Max it first. Rupture is also easier to hit in the early-mid game when the MS of your opponents is lower.

Nov 27, 2013, 3:28:29 PM
Brasoe wrote

New here, might as well contribute.

FIZZ (Post nerf).

- Insane mobility
- Good damage in mid- and lategame
- Very good when being towerdoven
- Very little earlygame

Tips and trickster ( See what i did there).

Fizz's early trading power has been nerfed significantly, so watch the hell out in that lanephase.
Its a good thing his mid and lategame are very nice, damagewise.
Rush lichbane if u can.
Watch for MR on the enemy team, buy void staff if needed.
Try to save your E for escaping in a fight.

Nov 28, 2013, 7:50:30 PM
MegaOopla wrote

Hello Summoner.

Twisted Fate

-Great ganking potential
-Insane late game burst
-Easy farmer
-Hard to run out of mana early game

Tips- Always farm with your blue card. Never use your ultimate to get back to lane lol.
In team fights only use your gold card.
When you are teleporting, you can start choosing your card.

Dec 21, 2013, 3:57:20 AM
Reyder wrote

Hey guys


- Very smooth gap closers
- High Mobility
- High Burst Damage

- No Escape
- Hard to lane pre-6
- Easy to be shut down
- Easily Countered

Jan 7, 2014, 12:32:55 AM
thepancakeking wrote



- Huge burst potential
- Low CD on Q and E
- Amazing initiation with ult
- Tons of Armor pen. after ult

- Use your ult to initiated team fights
- Static shiv is very useful for the AS and the passive
- Try to only use wind wall to block of attacks of the enemy ADC

Jan 8, 2014, 4:31:25 AM
Retaz wrote

-not very common so some laners don't expect his burst
-high burst
-amazing post lvl6 roaming potential
-great chase post lvl11

-Try to look for kills in jungle because isolation damage is insane
-if your opponent clears wave fast abuse the isolation damage
-upgrade q,e then your choice of w/r
-cleaning up a fight is easy for you so wait until the fight is almost over

Jan 30, 2014, 1:02:15 PM
Chikunnigguh wrote

Yo :P


  • High burst even early game
  • Good chase
  • Charm helps the jungler when ganking your lane


  • Ahri has a high range, so take advantage of that by harassing
  • Use your ultimate to dive turrets, do some damage (or get the kill) and then escape.
  • hitting your taunt is vital, as you will also be able to use all of your other abilities while they are still taunted, guaranteeing a hit
Feb 10, 2014, 12:58:21 AM
Miecz2000 wrote

Welcome Summoner

-Strong DMG
-Can be Tank
- Hard to run out of mana

- If you whant to be tanky mage try to get Rod of ages as one of first items
- After useing your Q press it again to make your barrel explode
- If someone is running away use Explosive Cask (R) infront of enemy it should bring him/her to you
- In early game if you have problems with farming or you are scared to come close to your opponent try to farm with Q
- Use W to restore your mana try to use it when ever you can

Edited 3 times. Last edit by Miecz2000 Feb 10, 2014, 12:59:38 AM.
Feb 12, 2014, 10:14:01 PM
OriginalHayze wrote


- High burst all thoughout game
- Massive AoE and team fight damage
- Hard to counter once you understand all of his biggests threats mechanics


- Brand is slow. Very slow. Build a Chalice and rush boots, all the way to Sorc shoes. - In Lane your combo is e q w, Max w then e.
- Use e to harras not w as it has much lower mana cost and your passive will do all the damage you need.
- Your TeamFights are easy, wait till they are all together then press r e q w, Wait untill ult hits to cast e.

- With his movement speed being so slow you will build tanky, its nice to have a AP who can tank hard with the same high damage.

Edited by OriginalHayze Feb 12, 2014, 10:14:18 PM.
Mar 30, 2014, 8:01:19 AM
Mewleficent wrote

Katarina: Katarina is a combination of sexy and badass, and I love her kit. Super high burst and sustain due to low mana. Her ultimate can change the tides of a teamfight along with resets to clean up. <3

Nami is fun and her lore is so amazing, along with her bubbly personality. NAMI OP<<<33
Kawaii af! ^ ^;

Apr 11, 2014, 12:52:50 AM
Miecz2000 wrote

Riot changed Gragas and my tips are usless

Apr 11, 2014, 1:56:53 AM
Josiahfied wrote

Lol. @Miecz2000, I like the update!